Test plan
Run each check in the city on build v22b and record what you saw. Your result replaces your earlier one for this build; everyone's results show next to each check.
Faction bases
One tester per faction is ideal. Bases are new: their spots haven't been walked yet.
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Expected: Each faction base shows its prompts (duty, locker room, armory, stash, boss office, depot) where you'd expect them; note any that are inside a wall, floating or far off
Not tested on this build yet.
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Expected: Members can change outfits at their base's locker room; non-members get no prompt
Not tested on this build yet.
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Armory kit (v20)
v20Expected: Clocking in gives the shift's kit; clocking out takes back what's left of it, and nothing you bought yourself
Not tested on this build yet.
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Expected: Issued kit can't be sold, given to another player, dropped or put in a stash
Not tested on this build yet.
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Expected: The base stash opens for members with the right rank and nobody else
Not tested on this build yet.