Test plan
Run each check in the city on build v22b and record what you saw. Your result replaces your earlier one for this build; everyone's results show next to each check.
Menus and keys
The goal: nobody needs to type a command. Every time someone types to get unstuck, note what they were trying to do.
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ALT on a person
needs 2 testersExpected: Menu grouped by role (Street, NCPD, Trauma, Garage, Court); only actions that fit your job and duty show
Not tested on this build yet.
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Expected: Lock, plate, give a key; mechanic and police actions when on duty; Pick the lock and Pour CHOOH2 act on the car you clicked
Not tested on this build yet.
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Expected: Hold up appears only with a weapon drawn
Not tested on this build yet.
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Hand cash
needs 2 testersExpected: Slider up to the cash you carry; the other player gets it
Not tested on this build yet.
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Expected: E prompts show at the right spots and nowhere else (doors, lockers, counters, the AV pad, kiosks)
Not tested on this build yet.
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Expected: Police and Trauma get their tablet, court jobs the Justice terminal, everyone else the job panel
Not tested on this build yet.
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J panel (boss)
needs 2 testersExpected: Grade-3 boss sees the employer's account and a staff roster: hire a nearby person, promote, fire
Not tested on this build yet.
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Expected: Opens for a boss with no staff and for a lone employee
Not tested on this build yet.
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Expected: Emotes, hands up, walk style, /me and /do text box, dice, radio, My chrome
Not tested on this build yet.
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Expected: Presets, tune, say, off
Not tested on this build yet.
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Expected: "Reach staff now" alerts online staff; "Open a website ticket" shows up under /support on the website
Not tested on this build yet.
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Expected: E at your own door: rent, move out, spawn here, sell
Not tested on this build yet.
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Expected: Opening a menu while another is up says to close the other one first
Not tested on this build yet.
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Expected: No on-screen message tells you to type a command
Not tested on this build yet.